Packing up right now for a game tonight! Below is the list I’m
bringing. I’m still using just the free rules for list building, as no one else
has bitten the bullet and picked up a rule book yet. Last time I played this
gentlemen, I took magic items… and just seemed unfair. And then I lost the game
anyway.. so if I’m going to lose, I’m going to lose on an even playing field!
Other than just the free rules, the list was born of 1)
wanting to get my pike conversions on the field, and 2) fielding Ballista
instead of typical shooters to free up Troop slots and points. Without Crushing
Strength I’m worried about the deadliness of the Pikes… and the Ballista’s are
mathematically hit-or-miss… so we’ll see how this all works.
Regiment
|
Pikes
|
135
|
Troop
|
Foot Guard (2hw)
|
95
|
Troop
|
Mounted Scouts w/ Carbines
|
115
|
Hero
|
Standard Bearer
|
50
|
Regiment
|
Shield Wall
|
100
|
Troop
|
Bowmen
|
75
|
Troop
|
Pole Arms
|
70
|
WM
|
Ballista
|
60
|
Regiment
|
Shield Wall
|
100
|
Troop
|
Pole Arms
|
70
|
Troop
|
Pole Arms
|
70
|
WM
|
Ballista
|
60
|
Total
|
1000
|
The list is… well, it’s a bit OCD. There are no open
slots or leftover points. As I was building it, I thought that would be cool to
try. We’ll see how effective it is.
After looking into the "deadly" math behind our shooters, I
also looked at Militia, Pole Arms, and Foot Guard with two-handed crushing
strength weapons as both troops and regiments, to see how deadly each were for
their points. The Militia (lacking Crushing Strength attacks) ended up looking rather
feeble. I was surprised that looking at points spent / average damage expected,
that the Pole Arms and Foot Guard were always within a single point of each
other (related; anyone know how to make a good table in blogger?). I should stress that this is just “deadly math” looking at expected hits
and expected damage compared to points spent.. not covering Nerve, Defense..
etc.
Troops of.. | Def3 | Def4 | Def5 | Def6 |
Pole Arms | 16.8 | 21 | 28 | 42 |
Foot Guard 2hw | 17.1 | 21.375 | 28.5 | 42.75 |
I’ve really liked my Foot Guard Troops, so I figured I’d put my newly transitioned Pole Arm Troops to the test. They aren’t as durable or as deadly, but they are cheaper, and should get comparable results for the points invested. Hopefully there are enough units on the table that someone will find a flank and do some damage, or walk away with an objective.
I usually have some general deployment plan with a list…
I don’t here. The only plan I have right now is to deploy back a bit, to buy me
time to position and react since Elves are fast, and to save my Pikes until he commits any cavalry. We’ll see what I come up with
when the dice start flying.
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