Up now is a fourth Militia regiment for the Kingdoms of Men! As before, the unit is comprised of a mix of human kits that I have collected over the years, including bodies from a variety of Warlord Games Romans plus Fireforge Men-at-Arms as well as their Byzantine Auxiliaries, and with head, weapon, and shield bits from those kits and many more.
| The newcomers. |
Painting-wise, I just emulated my old approach and old colors. Looking side-by-side not everything is a complete match, but overall, these are passable. The only missing components to fully finish this off are grass tufts, as apparently while I have over a dozen of Army Painter's tufts, I am out of this particular offering. The unit is done for now, and I'll add the tufts later.
| The same unit. |
Long ago, back in 2E I had hobbied up a number of Militia troops to serve as chaff. In 3E we then lost that option and I redid some things, stopping when I was able to field a legion of Militia, as that was already a bit impractical for my tastes, and 2-3 regiments for miscellaneous scenario duties seemed just fine to have on standby. Now with armies built primarily by slots in 4E, unfortunately I think smaller units are demanding even more of a premium in most cases now, as you are juggling and evaluating units with respect to both points and slots. Lists are all balancing acts, but bigger units are cheaper and a more efficient use of slots, and are rather hard to argue against.
| The new unit with the older troops. Looks like a horde to me! |
Bolstering the Militia conscripts is a small hobby investment, but I like it. The army doesn't have very traditional chaff (maybe the Mounted Sergeants could qualify?), but two cheap hordes is getting some ideas going while making great use of the Auxiliary slots. We'll try to get the humans back on the table soon!